Pack Mule (1/1) – Increase carrying capacity by 60 Regeneration (1/1) – Health slowly regenerates in combat Fiery Blast is why blades are able to tear apart bosses in seconds.Īthletics Perks – Since I am not doing stealth melee, I want to be able to survive in open combat, so that’s what this tree is for. Roaring Waters combined with Judge Jury and Executioner is what makes this build a one-shot on nearly all enemies, given the massive increases you see hitting enemies with a single heavy attack at full health. Judge Jury and Executioner (3/3) – Increases damage with blades by 100% against enemies with max healthĬrimson Tide (1/1) – Bleeding applied with blades can stack 3 timesįiery Blast (3/3) – Increases damage with blades by 3% for every 1% health an enemy is missingĪ few notes here before moving on.
Stuck Pig (3/3) – Increases bleeding duration by 10 seconds Slow and Steady (2/2) – Armor is increased by 30% while movingĭeathbolt (1/1) – While wielding a blade, defeating an enemy restores 20% health and increases movement speed by 30% for 5 secondsīlessed Blade (1/1) – Increases crit chance with blades by 20%) Roaring Waters (3/3) – Strong attacks with blades deal 50% more damageįlight of the Sparrow (2/2) – Reduces the stamina cost of all attacks with blades by 50%